

I can get through 17 folks if I really get rolling. The game starts off simply: reject anyone unless they carry an Arstotzkian passport. Not to mention your son wants a new crayon set, and that shit's expensive.Ĭomplicating matters is that fact that, every day, the player is greeted with a new set of rules.

You just process people-day in, day out-and hope that you do well enough to feed your family and keep them well. So, it is clear from the start of the game that, in order to survive, you have to follow the rules. It's cold and clinical, but deeply efficient.) (As a note: you never see this family in the game they are represented by a screen at the end of each day that tells you how much money you made, how much pay was docked, and how your family is doing. That pay is what will keep your family fed, warm, and healthy. If you process too many folks incorrectly, your pay gets docked. Your pixelated office (crammed in about 3/4 of the screen, and never having enough desk space to see all the documents you need to evaluate at once) stands waiting.Ī pixelated clock counts down in the corner of the office, altering you to the fact that you have only so much time to process as many people as you can: your ability to assess documents quickly and correctly determines how much you get paid at the end of the day. There is only one location in Papers, Please: the office in which the player's character works. This is how you figure out if someone comes in or is turned away. Your entire job (and the entire game) is this: decide who can come into the country, and who can't, according to their documents. You look for inconsistencies: misspelled issuing cities wrong dates of birth mismatching photos.

The player's character has a family, for whom they need to make enough money every day to provide housing, food, and heat. Tensions with surrounding countries are high, and the border has only just been reopened after a long war with Arstotzka's neighbor, Kolechia. Papers Please casts the player as a nameless border officer in the fictional Eastern-Bloc-y country of Arstotzka in the mid-1980s. And how that choice isn't extraordinary or even intentionally malicious, it's the most mundane thing in the world. I imagine the resulting biopic where I am played by some Hollywood up-and-comer hoping for an Oscar nomination.īut I've played Papers, Please, a 2013 "dystopian document thriller" game put out by Lucas Pope, and I'm afraid that I know something a little darker about myself: how easy it is for me (and you, and all of us) to follow rules. This policy is wrong." I imagine the accompanying swell of music & the shift into a more technicolor world. It's easy to imagine what I would do if I were one of the people being addressed by that plea: I imagine myself standing up to some boss, quietly stating, "No, absolutely not. It seemed such a simple thing when it was stated like that. It was a clear directive: stop enforcing policies that are hurting real people. One speaker came up and, in the middle of their speech, directly challenged law enforcement, ICE agents, congresspeople, etc. Speakers went up, one by one, each with their own personal way of encouraging our community to take a stand against mass deportation, xenophobia, and policies that threaten and affect members of our community. I went to the San Francisco Gender Strike, a feminist march against US Immigration and Customs Enforcement ("ICE"). After you give the passport to the guy, you will get this token.March 8 was International Women's Day. On day 29, a man will give you a photo of his daughter and asks you to confiscate the passport of Simon Wenz. United Federation: Day 29-30, My Daughter.Give the love note you get this day (5th person or so) to the depressed person that comes later this day to get this token. He notices the watch is scratched and asks for the bribe back. On Day 23 he will return and will give you a bribe in return of the watch. On day 21 a guy will come to you with missing papers, and offers his watch as collateral. If you manage to give them to 4 different engineers, before he returns on day 16, you will get this token. On day 12 an Artotskan is looking for engineers, and will give you 4 business cards. He eventually will have the right papers. Once you allow Jorji Costava access, you will get this token. Grant her access after pointing out the problem with her papers. The couple will show up at your desk, with the man having all the correct papers but his wife will have a problem with her papers. grant her access after pointing out the problem with her papers. A woman will show up at your desk, all excited to see her son again.
